Blocks. Chairs. Macaroni. Mounted fish. If Benny Willoughby sees it, he says hello to it. At first, his parents are amused, but before Benny’s “Hello Week” is over, his mother wonders, “When will all this hello-ing stop?”
“Hello Week” is a great story for the read-to-me audience, and, since Benny says hello to many common household items, it has a wonderful point-and-say interactivity.
Here’s a Q&A with the author and illustrator of “Hello Week,” William Walsh and Kim Edge:
How did you begin working on Hello Week?
Kim: Bill and I started working together at Brown University back in 2000. We worked in fund-raising, producing publications. I worked as a designer and Bill as a writer. We talked a bit about collaborating on a children’s story, and one day Bill emailed me the text for “Hello Week.” I found little free time for my illustration work the six years I worked at Brown, and it wasn’t until I moved to Austin, Texas, in 2006 to take a part-time position as senior designer for The University of Texas at Austin, that I came across the text again. I found it buried in a box in the garage. I quickly emailed Bill and asked if he was still interested in my taking a swing at the illustration part of things, and to my luck he was.
Six months later, I finished illustrating and designing the book, and passed it to Bill who began searching for a publisher. We got many nibbles, and finally in 2010 we received the exciting news that Touchoo was interested in turning “Hello Week” into a Book App. It was ten years after we started our plan to work together.
What inspired the story and the look of its illustrations?
William: I like to use repetition in writing, which is something that kids also like to do. When they’re little, they get a hold of a word and they explore every facet of it. With “Hello Week,” I wanted to tell the story of a boy having fun with a word. Hello is the first word of his vocabulary, which is fitting, but of course his repetitive greetings drive his mother crazy.
Kim: My daughter was only one when I started to work on the book, her favorite books were the tiny ones. I noticed that most were square and wanted a small rectangle book. When I started sketches for the tiny space that allotted, I realized I had to zoom in on the objects and crop the people in order for the little ones to be clear about the new vocabulary.
How is designing an e-book/book app different from designing a conventional print book?
Kim: When I began to design the book, e-books barely existed, but I happened to envision the book as a small printed book almost exactly app size. To get the illustrations ready for iPad / iPhone / iPod Touch, I re-did every illustration and hand lettered the text. In its new electronic format the type needed to fit on each page with the illustration.
What are the educative qualities of “Hello Week?”
William: I think the way the story calls out familiar objects will help kids see and say what they encounter in the story and in the world around them. I think rhyming is a technique that helps young kids acquire nuance with language. Rhyming also helps them associate sounds with the written word, and that helps them later as readers and spellers.
Kim: The book is perfect for young ones, learning to speak and then again for kindergarten age kids, learning to read.
Were there any surprises in this collaboration?
Kim: Rejection doesn’t rattle Bill.
William: I was surprised by Kim’s initial sketches because they were so post-modern. The reader didn’t see the faces of the characters—Benny or his parents. I think that’s a really new treatment of characters in a children’s story, and it helps to focus on the objects that Benny says hello to.
What are some of your favorite children’s stories?
Kim: Growing up I had two books, “One Fish, Two Fish, Red Fish, Blue Fish” and “Cloudy with a Chance of Meatballs.” If you came to my house I would beg you to read them to me. I love reading “Goodnight Moon” and all of the “Henry and Mudge” books to my girls.
William: I like all the Dr. Suess books. And all of our kids really like the Mercer Mayer little critter books.
About Kim and Bill:
Kim Edge: I spent my early childhood years drawing with chalk in the dark, riding my bike down sand hills, and doing gymnastics. I was born and raised in old mill town Rhode Island. I left at 18 to study art in NYC, first at NYU then Parsons. My paintings have shown in RI, Texas, and in NYC at The New Yorker Magazine Gallery. I’m a designer by day and have worked at The New Yorker Magazine, Travel and Leisure Magazine, Brown University, and UT Austin. I live in Austin with my husband Harold, two daughters, Annalee and Rell, my dog Boo, and Lo Lo the cat.
William Walsh: I’m the father of four children, ages three, six, ten, and twelve. My wife teaches first grade, and I work in communications at the Museum of Science, Boston. My short stories have appeared in a number of journals and anthologies. My novel Without Wax (Casperian Books) was published in 2008, and a book derived texts called Questionstruck (Keyhole Press) appeared in 2009. I recently edited a fiction anthology called RE:Telling (Ampersand Books), which features work from thirty writers re-working storylines from movies, television, literature, comic books, video and mythology.
Although he usually prefers Touchoo’s storybook-apps over other apps (really, he does!), I have to admit that he will play with, literally, just about anything. This is why I find it really important to have only kid-friendly apps on these devices he loves so much .
With over 350,000 apps in the App Store though, it’s hard to find those Apps that are both suitable and preferably also educational for him. A while ago I discovered the FREE App by Moms with Apps, which I find to be super-useful for finding quality, age appropriate and family-friendly apps. It features screenshots and summaries of over 600 children’s Apps, which are regularly updated and added to, so you get all the current information to your iPhone’s virtual doorstep. Oh, yes, it’s very easy to use, which is all important.
What an exciting week! We were chosen as one of the lucky ten most promising start ups to present at the TWS Conference 2010.
Here are some pics of our CEO Omer Ginor presenting Touchoo, what we are about and our future plans, that will be posted soon also on the About Us Page.
Omer Ginor CEO of Touchoo presenting at the TWS Conference 2010
And then, to our surprise and honour, we won!!! Here are Omer and KerenB receiving the sought after award.
It’s been a very good week and I can’t wait to see what exciting things are in store for us next week.
Our storybook App Thumbelina is getting great reviews, which is a good feeling. An even better feeling is when parents write us to tell us about their children’s positive reactions to our App. But the coolest feeling ever is when a parent sends us a video showing us their child’s reaction to our App, like India’s mother did.
Check out this video and see what I mean for yourself.
If you’ve so far put off getting your little one our first StoryBook “1 Little Boy” because you prefer getting a feel of things before buying them (we feel the same way about this), you can now try out our LITE version FOR FREE!
Really, I find it hard to believe you haven’t gotten it yet, but if you haven’t – I have no doubt you’d want to own the full version after you get a feel of the app with this Lite one.
Allright, it’s almost happening. We are soon launching Thumbelina.
Thumbelina is of course a classic story that everybody knows and when I first read it as a consideration for the Touchoo collection I thought to myself: “Was it always this scary?” She gets abducted by all kinds of big animals and almost trapped into marrying a scary mole. That’s when we knew we wanted to take the general idea of the classic story and make it into something new, something that our kids could read without having nightmares. So that is what we did and I am so proud of the result.
Thumbelina is also our first StoryBook App to be released with translations into Spanish, French, German, Italian, Hebrew, Chinese, Dutch and Japanese. I am excited to see how it is received outside of the US.
What makes the launch of Thumbelina even more special is that this is our first StoryBook App to be released on the iPad.
I really like the iPad: I love the design, the contrasts and colors are amazing, the user interface is very intuitive, the videos, the cool apps, games, the battery life that’s very decent… Should I go on? It seems like it really does have the potential to change our habits, and I can’t wait to see how this new technology is accepted by the world.
Of course it could never replace the real thing; could anything beat the smell of an actual book? The feel of it? Not for me! However, reading on the iPad can certainly add to the experience in many ways, and create a rich, exciting experience through a skillful application of interactivity.
Another amazing aspect is the friendliness to kids and to the environment: when walking past the school close to where I live the other day, I saw all those tiny little kids with their huge backpacks filled with books and I thought to myself “Go iPad!”
Let me know what you think of reading on the iPad versus reading a real book. I am very curious what your opinion is on the matter.
Remember, always feel free to spread the word about us and our upcoming release of Thumbelina, by directing your friends, colleagues, family, acquaintances and random relevant strangers to Touchoo, or share with them info about us through Facebook or Twitter.
Toddlers are at a stage where they are learning their language communication skills and experimenting with word meanings using visual and auditory senses. Reading to children while they are still in the 0-4 age range is critical in their overall development. Today there are many tools for toddlers to use such as interactive books or even computer programs with interactive stories.
Sitting down and having a toddler watch a parent as he/she reads to them is a classic approach. Bringing a story to life using hand gestures, voice, and facial expressions to spark the imagination, encourages creativity in children. This does not mean one has to completely dismiss the use of the interactive books available today. In fact, these tools with interactive stories can actually be helpful in giving the child a complete visual sense of the characters in them.
Toddlers have a very short attention span, and it takes great skill to keep them rooted to one spot for very long. For those new parents who think they have failed each time “junior’ disappears from view during storytelling, don’t fret about it. It’s a natural trait in children of this age group, which is why interactive books and interactive stories can be great in terms of keeping their attention for at least 30 minutes at a time before they move on to explore other attractive endeavors.
The bits and pieces of time that can be spent in exposing toddlers to language and reading material greatly improve the social and educational skills of the child. 1 By using interactive books or tools with interactive stories, the toddler improves his/her vocabulary and develops language comprehension long before he/she can even read a single word or sentence.
Reading words while pointing them out to the toddlers helps them to connect the sounds to words. Some interactive books actually have voice recordings that accompany them so that they can move step by step through the book along with the sounds they hear. Interactive stories can vary from voice taped whole stories, to simply pop-up pictures with large words along the bottom to help them with the visual connections.
The visual connection between sounds and words incorporates the identification of letters of the alphabet as well as number recognition. There are many interactive books that contain a complete set of interactive stories, building blocks with letters and numbers, or even push-button type devices that can keep many a toddler busy for long periods of time. Parents who wish to use these tools should take time to sit with the children and “play” with these devices to familiarize the toddler with association of words and numbers.
Another way to read to toddlers is to use the simpler interactive books that are packaged with little games. These games provide for more than 30 minutes of fun for both adult and toddler alike and can actually be an alternative to the more expensive computer programs that contain interactive stories.
The bonding time between parent and child is also an important aspect when a parent takes time to read to his/her child. 2 Toddlers are greedy for attention and need constant supervision. Reading to toddlers using interactive stories, no matter how short, is the most unforgettable experience because it was Dad or Mom who shared the moment. The story itself is long forgotten by the time they move on to the next toy, but the experience stays with them. As they progress, they will develop the habit of picking out interactive books on their own to bring forward to their parents to read to them.
Toddlers also like to have adventure in their lives, and when a parent reads from interactive books where the characters are interesting, they can actually pretend to be one of these characters. They can dress a toddler up like a pirate from one of the interactive stories they read together, and find hidden treasures in the kitchen cookie jar. This makes the whole experience all the more unforgettable, and the child’s creative nature is enhanced as well.
In an age where internet chat has become synonymous to the concept of “interactive” it is easy to overlook the simplicity of reading to toddlers the old fashioned way. With the availability of interactive books and tools that provide hundreds of interactive stories and games in one complete box, bonding time with the little ones can be forgotten. There is no replacement for the moments spent reading and learning with one’s child. The experience is more valuable than all the expensive gadgets money can buy.
The development of the concept of numbers with the child has a close link to the development of language, and broadly speaking – to the mental capacity to process sequences. As such, the development starts manifesting shortly after speech, when the child, in his second year, starts naming numbers, still without understanding their symbolic meaning.
This initial phase can last for a year or more, yet it is necessary for the internalization of the number sequence and the principles of counting and calculating that will follow.
In the second stage, the child begins to understand the concept of “One” and later of “Two”, around the same time as he recognizes his basic body parts (some singular and some pairs).
In the next stage, the ability to recite starts developing, as the infant internalizes the process of uniquelymatching the series of numbers he knows (initially up to three or up to five) to a series of similar objects. Reciting proficiency doesn’t mean that the infant understands the link between the last recited number and the counted quantity. Children of three to four years of age can recite up to five, and to answer the question “how many building blocks are there?” they would recount again and again, and not just say “five”. Fully understanding this link (typically in ages 4-5), testifies to the healthy ripening of the quantitative understanding and readiness to continue learning calculus.
The activities which construct this iphone application, 1 Little Boy for toddlers allow the infant recurring exposure to diverse counting and reciting experiences, in which he is exposed to the principles of number sequences, in an appropriate level of difficulty. The child can flip back the pages and visually internalize the proportion of numbers in a sequence, long before these relations can be fully integrated into his conceptual framework. Generally speaking, the visual story allows for optimal environmental learning* of the foundations of the number realm, not to mention its incorporation of the numeric factor into a content that is diverse in its own right.
Environmental learning – Learning from generalization of example cases in the child’s natural surroundings. This, as opposed to structured learning, which refers to quantitative concepts as mathematical, interrelated objects. In recent years, research in the field of mathematical teaching have proven time and again that the environmental approach is significantly better at nurturing the fundamental quantitative understanding and that it is more appropriate to implement in this case. The structured approach, conversely, might be more beneficial in more advanced stages.
Thalma ashi is a leading developmental psychologist, and a former consultant to the mathematical team of the Israel education ministry.
In this sweet interactive picture-book for the young ones, your child will join Benny the Cat in his daily activities, explore Benny’s world and find out how to take care of him.
Benny is a ginger cat with a fluffy tail and pointy ears. Your little one can play with him, choose his favorite food and make his bed so he can sleep as snug as a bug. Your child will love the colorful illustration but the feeling of communicating with Benny will take their enjoyment to a whole new level.
Features include:
Hand-drawn, high definition illustrations
Various narration options including the most fun: record yourself
Control over sound effects
Dynamic page turning
Age-appropriate interactivity
Personal and social abilities nurtured by this book:
Improving vocabulary
Recognition of body parts
Strengthening the perception of self
Nurturing love for animals and encouraging taking care of another being
Help the kind-hearted flower child reach her ‘happily ever after’ through a series of adventures.
Thumbelina is a modern Touch-screen adaptation to the Andersen classic.
This book-app is available in English, Spanish, Japanese, French and German!
A very fresh fairy tale, based on the captivating and all-time favorite H.C. Andersen classic! Young readers can now take an active part in helping Thumbelina reach her ‘happily ever after’.
Join Thumbelina, a girl the size of a child’s finger, as she steals the hearts of everyone she meets. She experiences an incredible series of adventures and meets a white butterfly, a hospitable mouse, a romantic mole and a gentle swallow. Your child will be an active part of the story, helping Thumbelina diplomatically handle of some sticky situations and make her way to her Happy End!
Originally written by Hans Christian Andersen, this classic fairy tale was especially adapted for touchscreens by Touchoo’s co-founder Keren Essigman and approved by Touchoo’s child development expert as fitting to the intended age group.
We at Touchoo believe that children’s books can bring the world together. To facilitate this, Thumbelina has been carefully translated into Spanish, French, Japanese and German. Each version offers a beautiful, rhyming text and a fully-localized user interface.
Features include:
Various narration options including the most fun: record yourself
Control over sound effects
Dynamic page turning
Original text and illustration
Age-appropriate interactivity
The amazing illustrations for Thumbelina were created by Hagit Hashimshoni. Hagit is a renowned illustrator and designer, who lives and creates in Tel Aviv. She specializes in commercial illustration for advertising, animation and internet. Hagit runs a studio, together with her diligent assistant Pye (a ginger tomcat with a great taste in design).
Social benefits of Thumbelina:
Nurtures the capacity for empathy and for reference to the other
Develops the ability to tell oneself from the other
Encourages the child to identify his own desires, as opposed to the desires of the other
Personality benefits of this book-app:
Increasing the capacity for difficulties and failures